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 the ferrymans routes

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surgerus
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Posts : 39
Join date : 2011-07-14

the ferrymans routes Empty
PostSubject: the ferrymans routes   the ferrymans routes I_icon_minitimeTue Jul 19, 2011 7:05 pm

firstly, remember all content in this thread is out of character knowlage and can not be exploited in the game.

gun sumggling

the ferryman will have to take his wagon from mexico, where he took down the order, to the dock at blackwater. he then sits there for 5 minutes while the guns are "loaded" onto his wagon. he then takes them back to the place agreed apon by the person who ordered the weapons in mexico. he can choose any paths or routes he wants, but he must pick up the weapons up from blackwater.


drug smuggling

to smuggle drugs out of mexico he needs to meet the farmer who grew them and load them onto his wagon. then he must take them from that location, to ridgewood farm to "sell" them. again he can take any path he wants but he must bring the harvest to ridgewood to sell it.

REMEMBER THAT IF THE WAGON IS TIPPED OVER, OR IF BOTH HORSES ARE KILLED, THEN THE ENTIRE SHIPPMENT IS LOST.
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